AI Insights · Timothy · January 2022
Top 5 Toddlers Games on iOS in Slovenia: Q4 2021
Explore the performance of the top 5 toddlers games on iOS in Slovenia during Q4 2021, featuring trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 toddlers games on iOS in Slovenia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Hill Climb Racing from Fingersoft saw its weekly downloads peak at 272 in the first week of November, followed by a gradual decline, ending the quarter with 126 downloads in the last week of December. The game’s weekly revenue varied, reaching a high of $27 in late November, before dipping to $13 by the end of December. Active users peaked at 2.9K in early November but decreased to 2.3K by the end of the year.
Applaydu Play & Discover from FERRERO TRADING LUX S.A. consistently maintained its weekly downloads, with a notable peak of 234 in early October. The game had stable active user numbers, reaching a high of 300 in early December and ending the quarter with 283 active users.
My Talking Tom from Outfit7 Limited experienced a steady performance throughout the quarter. Weekly downloads peaked at 134 in mid-November and saw a slight decline to 118 by the end of December. Weekly revenue hovered between $8 and $17, with a peak in late October. Active users remained relatively stable, peaking at 2.2K at the end of November and closing the quarter at around 2K.
Talking Tom Gold Run, also from Outfit7 Limited, had a notable increase in weekly downloads, peaking at 172 in the last week of December. Revenue saw fluctuations, with a high of $25 in early October and a low of $7 in late November. Active users showed a peak of 1.6K in early December, ending the year with approximately 1.5K.
Lastly, My Talking Tom 2 from Outfit7 Limited had a significant increase in weekly downloads, peaking at 165 in early December. Although the game had no revenue data for most weeks, it showed steady growth in active users, peaking at 1K in mid-December and ending the quarter with the same number.
These insights are based on data from Sensor Tower. For more comprehensive insights, visit Sensor Tower.